Original Sheep Panic

 

 

 

 

About Original Sheep Panic

Sheep Panic is an intense casual game in which you attempt to help sheep escape from thier captivity.It is a highscore driven game with stylish graphics and simple pickup and play controls. It was created by Toxic Tower Studios, a multi-national hobbyist team of game developers of which I take a major part.

 

Sheep Panic was created for the Swedish Game Awards 2009 in just over two months of development time.I was the only programmer on the project and was responsable for all code comforming to the designers vision for the game.

 

Sheep Panic has also now being ported to the Android Mobile Platform.

 

 

 

 

 

Project Team

Robert Riedel-Karlsson - Designer/Manager

Stephen Flockton - Programmer

Liv Hathaway - Artist

Josef Falkensköld - Sound/Music Composer

Daniel Ekroth - Tester

Nina Olsson - Tester

 

Features

  • Complete game including menu systems
  • Custom state manager
  • Full sound and music support
  • XML based highscore saving and loading
  • XML based debug and playtesting settings for non-programmers
  • Custom keyboard input system

 

Language and API's

Sheep Panic was created using Microsofts XNA framework and C#. These were chosen due to thier ease of production given the relative short development time

available.

 

Project Links

Swedish Game Awards Website

Sheep Panic Entry

Toxic Tower Studios

 

 

Download Link

The game requires a graphics card which supports at least shader model 1.1. It also requires the XNA 3.0 redistributable and the .net framework redistributable which the installer will download and install if they are not already present.

 

Click here to download.

StephenFlockton.com © 2010 Last edited: June 20, 2010

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