About Original Sheep Panic
Sheep Panic is an intense casual game in which you attempt to help sheep escape from thier captivity.It is a highscore driven game with stylish graphics and simple pickup and play controls. It was created by Toxic Tower Studios, a multi-national hobbyist team of game developers of which I take a major part.
Sheep Panic was created for the Swedish Game Awards 2009 in just over two months of development time.I was the only programmer on the project and was responsable for all code comforming to the designers vision for the game.
Sheep Panic has also now being ported to the Android Mobile Platform.




Project Team
Robert Riedel-Karlsson - Designer/Manager
Stephen Flockton - Programmer
Liv Hathaway - Artist
Josef Falkensköld - Sound/Music Composer
Daniel Ekroth - Tester
Nina Olsson - Tester
Features
- Complete game including menu systems
- Custom state manager
- Full sound and music support
- XML based highscore saving and loading
- XML based debug and playtesting settings for non-programmers
- Custom keyboard input system
Language and API's
Sheep Panic was created using Microsofts XNA framework and C#. These were chosen due to thier ease of production given the relative short development time
available.
Project Links
Swedish Game Awards Website
Sheep Panic Entry
Toxic Tower Studios
Download Link
The game requires a graphics card which supports at least shader model 1.1. It also requires the XNA 3.0 redistributable and the .net framework redistributable which the installer will download and install if they are not already present.
Click here to download. |